TOTAL VOLUME:
$114.5b
24H VOL:
$149,897,520
24H TRANSACTIONS:
1,380,975,298
OPEN INTEREST:
$1,214,596,905
340,805
Markets across
34,373
events
MATCHED EVENTS:
4,679
PLATFORM COVERAGE:
5
Polymarket:
42%
VS.
Kalshi:
58%
Closed: Aug 22, 6:28 PM EST
Polymarket
This event group covers the LEC Regular Season match between SK Gaming and Movistar KOI, scheduled for August 22, 2026. The markets span the entire best-of-three series, individual game outcomes, and specific in-game statistics like dragon kills, inhibitor destruction, and player achievements.
This market refers to the LoL match between SK Gaming and Movistar KOI in the LEC Regular Season, initially scheduled for August 22, 2026 at 1:15 PM ET. This market will resolve to "SK Gaming" if SK Gaming win the match against Movistar KOI. This market will resolve to "Movistar KOI" if Movistar KOI win the match against SK Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 5, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 22, 2026 at 1:15 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This event resolves the outcome of the LEC 2026 match between Movistar KOI and SK Gaming, scheduled for August 22, 2026, at 1:15 PM EDT. If Movistar KOI wins, its market resolves to Yes; if SK Gaming wins, its market resolves to Yes. Should the match be postponed beyond 48 hours, cancelled, or forfeited before play begins, both markets resolve to the fair market price. If the match commences and is later forfeited, resolution adheres to the official result declared by the governing body or tournament organizer. Kalshi states no official connection with the governing league, and all trademarks remain property of their respective owners.
This market refers to the LoL match between SK Gaming and Movistar KOI in the LEC Summer 2026, initially scheduled for August 22, 2026 UTC. This market will resolve to "SK Gaming" if SK Gaming win the match against Movistar KOI. This market will resolve to "Movistar KOI" if Movistar KOI win the match against SK Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.