TOTAL VOLUME:
$114.6b
24H VOL:
$119,223,246
24H TRANSACTIONS:
1,380,975,298
OPEN INTEREST:
$1,196,748,055
336,415
Markets across
34,098
events
MATCHED EVENTS:
3,314
PLATFORM COVERAGE:
5
Polymarket:
42%
VS.
Kalshi:
58%
Map 1 Winner
all
2 markets
Predict
Polymarket
consensus
News
Positive
Negative
Neutral
Hover marker for details
Vol.
·
Resolves Aug 28, 2026
Time left: 03h:10m:49s
$
This event group covers the Valorant Champions Tour (VCT) Americas Stage 2 Playoffs match between LOUD and FURIA Esports, a best-of-three series scheduled for August 27, 2026. Markets span match outcome, map winners, total maps played, and various round-based handicaps and totals across all three potential maps.
This market refers to the Valorant Upper bracket round 1 match between LOUD and FURIA Esports in the VCT Americas Stage 2 Playoffs, initially scheduled for August 27, 2026 at 5:00 PM ET. This market will resolve to "LOUD" if LOUD win the match against FURIA Esports. This market will resolve to "FURIA Esports" if FURIA Esports win the match against LOUD. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 10, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 27, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
If over 2.5 maps are played in the VCT Americas Stage 2 2026: FURIA Esports vs. LOUD Valorant match originally scheduled for Aug 27, 2026 at 5:00 PM EDT, then the market resolves to Yes.
This market refers to the Valorant Upper bracket round 1 match between LOUD and FURIA Esports in the VCT Americas Stage 2 Playoffs, initially scheduled for August 27, 2026 at 5:00 PM ET. This market will resolve to "LOUD" if LOUD win the match against FURIA Esports. This market will resolve to "FURIA Esports" if FURIA Esports win the match against LOUD. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 10, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 27, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.